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Programmed with Dev-C++, MinGW32 and the Allegro game programming library I'm no longer developing this game any further since my focus has been directed towards other projects, so this game and source is now freely available for your pleasure. The ZIP file below contains source and data files ready to be compiled under Dev-C++ and Allegro for Windows.
Welcome to Cylu. I'd like to take this opportunity to thank you
for looking at this game and I hope it gives you hours of enjoyment as it has for me
developing it. Set the way back machine to 1985. In the days of the humble Amstrad CPC
computer, one of my fav games was Cylu. This game was originally created by Geoff Foley
and published by Firebird Software. Luck passed my way when I managed to obtain a map of
the original game level scribbled on a piece of paper. This gave me the inspiration to
recreate the game with a touch of polish. Cylu the Otsan, the chosen one, enters the land of Vole to participate in the final challenge. The aim is simple, the quest is long. The Otsan require a new leader, so a test has been devised which is presented here. You will require wits, speed, cunning and logic to be worthy as the Otsan leader. To complete the test, deposit all 24 objects into the central computer. This will require a knowledge of the planet and certain areas are only accessible via the teleportation network. I've attempted to make the game challenging and entertaining so I hope you will enjoy.
System Requirements:
Pentium 200Mhz Compatible PC
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(C) Paul S. J. Millard 2006 |